2008
RECREATIONAL SEASON
LOCAL LEAGUE PLAYING
RULES 3
6U DIVISION PLAYING
RULES 10
8U DIVISION PLAYING
RULES 12
10U DIVISION PLAYING
RULES 15
12U
DIVISION PLAYING
RULES 17
14U DIVISION PLAYING
RULES 19
CHAMPS
GUIDELINES
21
PLAYING EQUIPMENT 22
1.
Definitions
1.1 The Amateur Softball Association
(ASA) is the national governing body for softball. The ASA
Official Rules of Softball will apply and are distributed by ASA
each year.
1.2 LNGS Local League Playing Rules
are modified for the league and apply to all divisions.
1.3
LNGS Divisional Playing Rules are modified for specific
age groups.
1.3.1 Fairness Rules for all
divisions outline the minimum playing time for all
players.
1.4 These rules can be amended,
omitted or modified during a Board of Directors meeting through
a majority vote of those members in attendance.
1.5 Each coach is responsible for
understanding and following the ASA Rules of Softball (provided
to each coach) the LNGS Local League Playing Rules, and the
Divisional rules.
1.6 Violations
of ASA Rules, LNGS Local League Playing Rules, LNGS Divisional
Rules, Player Code of Conduct, Coach’s Code of
Conduct, League Policy or any coach acting in a manner outside
of typical decorum as a leader for his/her team, will be reviewed by the LNGS Board of Directors for
appropriate action.
2. Playing Field
2.1
Home and Visitor teams will share field preparation
responsibilities. A minimum of 1 representative per team, for
each game, should be there to prep your field. Please do not
rely on the previous game’s field condition being good enough
for yours’.
2.2 Utilize foul territory
and grass areas for warm ups. Infield warm ups will not be
permitted.
3. Equipment
3.1
Batting helmets
must be equipped with an ASA face mask, chin strap and are
required during all practices and games in each
division. Players on offense must continue to wear helmet until
safely back inside of dugout.
3.2 Players are prohibited from
wearing any jewelry (including hard hair barrettes)
during games. Medical alert bracelets or necklaces are not
considered jewelry and must be taped to the body with alert tags
clearly visible.
4. Players, Coaches, Substitutes
4.1 A team must field at least (8)
players in order to play a game. If a team drops below (8)
players, a forfeit (7-0) will be recorded. Coaches must provide
a written lineup to the other team.
4.2 Recreational Season - If a team
begins a game with (9) or more players and a player must leave
the game, there will be no out recorded for the player
leaving the game.
4.2.1 MMay Madness Tournament - If a team begins a
game with (9) or more players and a player must leave the game;
an out will be recorded on their next at bat
only.
4.3 Unlimited substitution is
allowed. However, a player who starts an inning on the bench
must remain there throughout the inning except in the
case of an injury on the field or a substitution, which corrects
a fairness rule infraction. At no time can a player who starts
an inning in the dugout, be brought in to pitch.
4.4
Any players added to the lineup after the start of a game will
be added to the bottom of the
line-up card.
4.5
Any base coach under 18 years of age must wear a
batting helmet equipped with a face mask and chin
strap while on the field of play.
4.6
If an infraction of the fairness rule occurs, the
opposing coach should notify the umpire. If the umpire confirms the violation, he will correct
the infraction. If the coach
makes the appropriate change, play will resume. If the coach
does not correct the lineup before the
umpire calls for play to resume, the umpire can declare a
forfeit. If a coach violates the
fairness rules, the Board will take appropriate action.
5. The Game
5.1 Home Team
Determination
5.1.1 During Recreational
Season Play, the team listed first is the visitor, takes the
first base dugout and bats first. The team listed second is
home, takes the third base dugout and bats last.
5.1.2 During Pool Play, the
team listed first takes the first base dugout; the team listed
last takes the third base dugout. Home team is determined based
upon coin flip.
5.1.3 During Elimination Play,
the higher ranking team is the home team, occupies the third
base dugout and batting last.
5.1.4 During Closing Day Play,
the higher ranking team occupies the third base dugout; home
team is determined based upon coin toss.
5.2 Standings
5.2.1 Standings are not
kept during Recreational Season Play.
5.2.2 Standings are kept
during Pool Play in the May Madness Tournament.
5.2.2.1 In order to determine these
standings, the following point totals will be awarded:
·
(2) Two points for
a win.
·
(1) One point for a
tie.
·
(0) Zero points for
a loss.
If teams are tied in the
standings at the completion of pool play, the tie-break criteria
will be the following:
·
Runs allowed
(lowest)
·
run differential -
maximum of 10 runs per game
·
coin toss
5.3 Game Winner
5.3.1 Recreational Season Play
- Games can end in a tie.
5.3.2 Pool Play - Games
can end in a tie upon reaching the end of regulation time.
If games are tied at the end of (7) innings and time is
remaining on the clock, International Tiebreaker is in effect
for each subsequent inning.
5.3.2.1 During Pool Play, if the home
team is ahead at the completion of regulation time, and the
visiting team has finished their at bat without tying the score
or taking the lead, the game is over. If the home team is
behind OR they are tied, they should complete the inning.
5.3.3 Elimination games
must have a winner. If games are tied at the end of (7)
innings or time has expired with a tie score, International
Tiebreaker is in effect for each subsequent inning.
5.4
Conferences:
The official scorekeeper will record as directed by the umpire.
5.4.1 Offense- 1
offensive conference (time-out) will be granted per inning.
Umpires will not grant a second conference in a given inning.
(An offensive conference is recorded when the offense requests a
suspension of play to allow the coach or other team
representative to confer with the batter, another team
representative, and/or runner(s).
5.4.2 Defense- 1
defensive conference will be granted per inning. A defensive
conference is recorded when the defense requests a suspension of
play and the coach or other team representative enters
the playing field to confer with any defensive player, or a
defensive player approaches the dugout and receives
instruction. Any mid-inning substitution of a catcher is
recorded as a defensive conference. If 2 defensive
conferences occur during one inning, the pitcher must be
removed from the mound for the remainder of that inning. 5.4.2.1 A total of 3 defensive
conferences will be granted per game. On the fourth and each
subsequent conference, the pitcher must be removed from the
mound for the remainder of the inning. If she had been removed
mid-inning (2) times previously, she would not be
eligible to pitch the remainder of the game, including any
International Tie Breaker.
5.4.3 In the event of an extra
inning game, there will be (1) defensive conference allowed per
additional inning. Each subsequent conference will result in
the pitcher being removed from the mound for the remainder of
the inning. If the pitcher had been removed from the mound
mid-inning (2) times previously during the game, the pitcher
would not be eligible to pitch the remainder of the game.
5.4.4 If the clock has less than
10 minutes left, any time out will require the stoppage of the
clock.
5.5 Dugout conduct
5.5.1 Coaches, Managers, players
and spectators may not harass the pitchers, players, coaches or
spectators. All “cheers” should encourage players. No
derogatory cheers will be tolerated.
5.5.2 Coaches are responsible for
the actions of their players and spectators. Unsportsmanlike
conduct or abusive language will not be tolerated. Continued
unsportsmanlike conduct towards an official, team or spectator
shall be grounds for the umpire to declare a forfeit against the
offending team.
5.5.3 Other than players, a
maximum of 4 additional individuals (Head Coach, 2 Assistant
Coaches, and Chaperone) are in the dugout during the game.
These individuals shall not be outside the designated dugout
area except when the rule allows or justified by the umpire.
6.0 Pitching Regulations
6.1 Two mid-inning pitching changes
are allowed during any inning. (See 5.4.2)
6.2 An individual pitcher may only
be removed from the mound mid-inning a total of three (3) times
in a game including International Tiebreaker. If removed a third
time (mid-inning) she may not pitch for the remainder of
the game including International Tiebreaker.
6.3 If a pitcher is removed from the
mound mid-batter, and an out occurs during that at bat, an out
is recorded against both pitchers.
6.4 If a maximum run rule applies during an inning, all
remaining outs are recorded against the pitcher on the mound
when the 5th run scores. If the pitcher was changed
mid-batter, all remaining outs will be recorded against both
pitchers.
6.5 If a game ends mid-inning (time is expired when
home team goes ahead), the pitcher on the mound will only get
charged for the number of outs already recorded during
that half inning.
6.6 Pitching outs during
International Tiebreaker play are not recorded towards the 21
out limit.
6.7 In the event of a forfeit, teams
will utilize the pitcher’s outs recorded in the previous game to
determine available outs for the game following the forfeit.
6.8 Pitchers’ outs are reset at the
conclusion of Pool Play. All pitchers start with (0) outs pitched for the first game of Elimination Play.
7.0 Batting
7.1 All players will bat round robin
during the game.
8.0 Base Running
8.1 Sliding is required at
any base with a close play, and if the runner does not slide the
umpire may rule the runner out.
8.2 A pinch runner may be used in
the case of an injury. The pinch runner must be the last
recorded out.
8.3 No automatic courtesy runner for
pitcher and catcher unless injured.
9.0 Protest
9.1 There will be no protests
allowed during Recreational Season Play.
9.1.1 Any clarification regarding
Recreational Season Play should be reviewed with the Divisional
Representative.
9.2 During the May Madness
Tournament Play, all protests will be finalized on the field
by the home plate umpire and the Umpire in Chief or League
Representative.
ALL DECISIONS OF THE UMPIRE
IN CHIEF ARE FINAL
110.0 Umpires
10.1
ASA Umpire
10.1.1
Payment: LNGS will provide umpire fees to the head coach of
each team
10.1.2 Home team is
responsible for paying the ASA scheduled umpire.
10.2
Umpire Late or Missing
10.2.1
If the ASA scheduled umpire is not present at game
time, arrange for a board member to contact the umpire
staffing service.
10.2.2
If the service is unavailable or the service confirms
that no umpire is available, then
the umpires present will be assigned by priority to the oldest
divisions. The youngest division will need to
select a mutually agreeable
volunteer umpire and start their game as soon as possible
10.3
Volunteer Umpire
10.3.1 The Volunteer
Umpire must be an adult.
10.3.2 Protective
equipment, stored behind the snack bar, must be worn at all
times.
10.3.3 Umpires must work
behind the plate if possible, not the pitching mound.
10.3.4 If the volunteer
umpire is challenged in any manner, including rules
interpretation, the volunteer should
immediately seek assistance of any LNGS Board member.
10.4
UIC Report: Report the
missing umpire to the UIC, including the game number and
field that had a missing
umpire.
11.0 Scoring
11.1 Each home team must supply an official scorekeeper to
record the game in the team scorebook. Score by inning and
pitching records will be kept. At the end of the game, the
official scorekeeper will get each coach and the umpire to
initial the book.
11.2 In the event of a
forfeit, the official score will be recorded as 7-0.
11.3 For the first (4) innings, there
will be a maximum run rule of (5) runs per inning per team.
11.4 Beginning with the 5th inning,
teams may score an unlimited number of runs.
11.5 A mercy ruling of 10 runs after
the 5th inning will be observed.
11.6 Maximum run differential will be
recorded at 10 runs. Once the runs surpass this maximum, the
scoreboard will be zeroed out until the differential is less
than 10. Scores during “zeroed out” period will still be kept
in the official book. All other scoreboard functions will
remain active.
1. Definitions
1.1 ASA and LNGS Local League
Playing Rules will apply with the following modifications and
clarifications.
1.2 The rules of play for the 6U
Division are (substantially) modified from the ASA 10 and under
rules. ASA does not write rules for 6 and under age group.
1.3 The coach’s prevailing goal is to
make sure all players have a fun and positive experience while
learning the fundamental skills of the game.
2. Playing Field
2.1 The pitching rubber is set at 30
feet from home plate.
2.2 The bases are set at 45 feet
apart.
3. Equipment
3.1 The 6U Division uses a 10-inch
RIF (Reduced Injury Factor) softball.
4. Players, Coaches,
Substitutes—Fairness Rules
4.1 All players are to be on the
field while playing defense.
4.2 Each player will be rotated
infield to outfield from inning to inning in order to introduce
them to the varying positions on the field.
4.3 Every player must be allowed and
should be encouraged to play a position for which she requests,
for a minimum of (1) inning during the season.
4.4 No more that 2 coaches may be on
the field with the players to guide the defense but they may not
touch the ball nor interfere with play.
5. The Game
5.1 Games will be a maximum of 60
minutes each.
6. Pitching Regulations
6.1 There is no player pitching in
the 6U Division.
7. Batting
7.1 Up until Spring Break, there will be no pitching;
only hitting the ball off of the batting tee. After Spring
Break, all players will be encouraged to hit off of coach
pitching.
7.2 If a batter is unable to hit after (4) pitches, the
batter is allowed to hit the ball off the tee. This is done in
order to continue the movement of the game.
7.3 There are no balls, strikes, outs, walks or bunts.
Every batter will be encouraged to put the ball into play. All
players will bat each inning with the last batter running the
entire bases to end the inning.
8. Base Running
8.1 Since no outs are recorded, each
batter will reach base as a runner each inning. They should be
encouraged to run the bases as a fundamental of the game.
9. Protest
9.1 There will be no protests in the
6U Division.
110. Umpires
10.1 There will be no umpires used in
the 6U-Mini Division.
111. Scoring
11.1 Scores are not kept in the
6U-Mini Division.
7U/8U
1. Definitions
1.1 ASA and LNGS Local League
Playing Rules will apply with the following modifications and
clarifications.
1.2 The rules of play for the 8U
Division are modified from the ASA 10 and under rules. ASA does
not write rules for 8 and under age groups.
2. Playing Field
2.1 The pitching rubber is set at 30
feet from home plate.
2.2 The bases are set at 60 feet
apart.
3. Equipment
3.1 The 7U/ 8U Division uses a
10-inch RIF (Reduced Injury Factor) softball.
4. Players, Coaches, Substitutes,
Fairness Rules
4.1 During the regular season until
Tournament play begins, one defensive coach will be allowed on
the field. The coach must remain on the outfield grass and not
interfere with play. When Tournament play begins, there are to
be no coaches on the playing field. However, during the
entire season (both regular and tournament), (1) additional
coach may act as a back-up to the catcher to retrieve
passed-balls/wild pitches in order to speed up the game. The
catcher’s back-up coach shall be permitted to provide coaching
instruction to the defensive team during the regular season, but
shall not provide coaching instruction while acting as the
catcher’s back-up during tournament play. The catcher’s back-up
shall not interfere with play, and if stealing is permitted,
shall not field any passed balls/wild pitches until all
advancing base runners attempting to steal a base have reached
the next base safely.
4.2 Before Spring Break, every
player must bat in one of the top (3) positions at least once;
before any player has batted in those positions twice.
4.3 A player cannot sit out (2)
consecutive innings. No player can sit out (2) innings until
every player has sat out (1) inning. No player can sit out 3
innings until every player has sat out 2 innings.
4.4 Each player must play at least
(1) of the first (3) innings in the infield per game. If the
game proceeds to the fifth inning, each player must play at
least two (2) of the five (5) innings in the infield.
4.5 There will be (10) defensive players allowed on the
field: pitcher, catcher, (4) infielders and (4) outfielders. All
(4) outfielders must be positioned on the outfield grass.
4.6 Every player must be allowed and
should be encouraged to play a position for which she requests,
for a minimum of (1) inning during the season.
5. The Game
5.1 No new inning may begin after 1
hour, 15 minutes or scoreboard set at (75) minutes. An inning
is considered complete when the 3rd out is recorded
during the home teams’ turn at bat. The ‘drop dead’ rule
(revert back to previous inning) is in effect at the (1) hour
and (35) minutes limit (95 minutes).
6.
Pitching Regulations
When the 8u division is
separated into 7u and 8u: the following applies.
6.1 Pitching 7U
6.1.1 The first two games will be
coach pitch only. Starting with the third regular season game,
and continuing throughout the season, will be player pitch with
coach pitch back-up. A pitcher is limited to (9) outs in any
game.
6.1.2
The pitcher starts the count. After the count of four
balls, the batting team’s coach steps in and finishes the
existing strike count (see table below) to the batter from the
pitching rubber. A pitch from the coach only counts as a strike
the batter does not swing and the umpire calls the pitch a
strike, or if the batter swings at the pitch, however, in no
event shall a batter receive more than 5 total pitches from the
coach.
Examples:
The count is 4 balls & 0
strikes: coach pitches 3 strikes.
The count is 4 balls & 1
strike: coach pitches 2 strikes.
The count is 4 balls & 2
strikes: coach pitches 1 strike.
6.1.3 The batter will strike out
if after receiving the above number of pitches from the coach,
she has not put the ball in play. If the batter fouls the 3rd
strike they will be given another pitch.
6.1.4 While the coach is pitching, the pitcher must remain
in the circle and may not be any closer to home than the
pitching rubber. Any out is recorded to that pitcher.
6.1.5 No walks are allowed. However, if a batter is hit by
a pitch other than a coach’s pitch, the batter will be awarded a
4-0 count. The coach pitcher will then come in to pitch in
order to complete the at bat.
6.1.6 For pitcher development, the pitcher will start
their motion with both feet on the pitcher’s plate and will
be encouraged to continue with a fast pitch motion.
6.2 Pitching 8u
6.2.1 The entire season will be
player pitch with coach pitch back-up. A pitcher is limited to
(9) outs in any game.
6.2.2 The pitcher starts the
count. There are no walks for the first four (4) games. After
the count of four balls, the batting team’s coach steps in and
finishes the existing strike count (see table below) to the
batter from the pitching rubber. A pitch from the coach only
counts as a strike the batter does not swing and the umpire
calls the pitch a strike, or if the batter swings at the pitch,
however, in no event shall a batter receive more than 5 total
pitches from the coach.
Examples:
The count is 4 balls &
0 strikes: coach pitches 3 pitches.
The count is 4 balls &
1 strike: coach pitches 2 pitches.
The count is 4 balls &
2 strikes: coach pitches 1 pitch.
6.2.3 The batter will strike out
if after receiving the above number of pitches from the coach,
she has not put the ball in play. If the batter fouls the 3rd
strike they will be given another pitch.
6.2.4 While the coach is pitching, the pitcher must remain
in the circle and may not be any closer to home than the
pitching rubber. Any out is recorded to that pitcher.
6.2.5 If a batter is hit by a pitch other than a coach’s
pitch, the batter will be awarded a 4-0 count. The coach
pitcher will then come in to pitch in order to complete the at
bat.
6.2.6 For pitcher development, the pitcher will start
their motion with both feet on the pitcher’s plate and will
be encouraged to continue with a fast pitch motion.
7. Batting
7.1 No bunting is allowed while the
coach is pitching.
8. Base Running
8.1 No hesitation rule.
8.2 No drop third strike
rule.
8.3 No infield fly rule.
8.4 Home plate is closed.
8.5 No
stealing in the 7U Division. Stealing one
base per pitched ball will be permitted in the 8U Division.
However, appropriate leadoffs are encouraged. Per each
hit ball, runners may only advance (1) base due to overthrow(s).
The play is dead when the ball has entered the pitching circle,
regardless of whether or not the pitcher has control of the ball
in the circle. The advancing of runner(s) will be determined by
the umpire.
9. Protest
9.1 ASA and LNGS Local League
Playing Rules will prevail.
10. Umpires
10.1 ASA and LNGS Local League Playing
Rules will prevail.
11. Scoring
11.1 ASA and LNGS Local League Playing
Rules will prevail.
10U
1. Definitions
1.1 ASA and LNGS Local League
Playing Rules will apply with the following modifications and
clarifications.
2. Playing Field
2.1 The pitching rubber is set at 35
feet from home plate.
2.2 The bases are set at 60 feet
apart.
3. Equipment
3.1 The 10U Division uses an 11-inch
softball.
4. Players, Coaches, Substitutes
–Fairness Rules
4.1 Before Spring Break, every
player must bat in one of the top (3) positions at least once;
before any player has batted in those positions twice.
4.2 A player cannot sit out (2)
consecutive innings. No player can sit out (2) innings until
every player has sat out (1) inning. No player can sit out 3
innings until every player has sat out 2 innings.
4.3 Each player must play at least
(1) of the 1st (4) innings in the infield per game.
4.4 There will be (10) defensive players allowed on the
field: pitcher, catcher, (4) infielders and (4) outfielders. All
(4) outfielders must be positioned on the outfield grass.
4.5 Every player must be allowed and
should be encouraged to play a position for which she requests,
for a minimum of (1) inning during the season.
5. The Game
5.1 No new inning may begin after
(1) hour and (30) minutes (90 minutes). An inning is complete
when the 3rd out is recorded during the home teams’
at bat. The ‘drop dead’ rule (revert back to previous inning)
is in effect at the (1) hour and (40) minutes limit (100
minutes).
6. Pitching Regulations
6.1 To strengthen pitcher and
catcher development, there is no coach pitching.
6.2 If a maximum run rule applies during an inning, all
remaining outs will be recorded against the current pitcher.
6.3 For pitcher development, the pitcher will start
their motion with both feet on the pitcher’s plate and will
be encouraged to continue with a fast pitch motion.
6.4 21 out Rule
6.4.1 Recreational Season Play
A pitcher is limited to (21) outs in any week. A week begins at
12:01a.m. Sunday and ends at 12:00 midnight on Saturday.
6.4.2 Pool Play / Elimination
Play A pitcher is limited to (21) outs in any (2)
consecutive games. (Pitcher’s outs are reset to (0) at the end
of pool play).
7. Batting
7.1 ASA and LNGS Local League
Playing Rules will prevail.
8. Base Running
8.1 ASA hesitation rule applies.
8.2 No drop third
strike rule.
8.3 Infield fly rule
applies.
8.4 Home plate is open.
8.5 Runners may advance only (1)
base per pitch and cannot advance on an overthrow during
a stolen base. The play
is dead when the pitcher has the ball under control in the
pitching circle. The advancing of runner(s) will be determined
by the umpire.
9. Protest
9.1 ASA and LNGS Local League
Playing Rules will prevail.
10. Umpires
10.1 ASA and LNGS Local League Playing
Rules will prevail.
11. Scoring
11.1 ASA and LNGS Local League Playing
Rules will prevail.
12U
1. Definitions
1.1 ASA and LNGS Local League
Playing Rules will apply with the following modifications and
clarifications.
2. Playing Field
2.1 The pitching rubber is set at 40
feet from home plate.
2.2 The bases are set at 60 feet
apart.
3. Equipment
3.1 The 12U Division uses a 12-inch
softball.
4. Players. Coaches, Substitutes
–Fairness Rules
4.1 A player cannot sit out (2)
consecutive innings. No player can sit out (2) innings until
every player has sat out (1) inning. No player can sit out (3)
innings until every player has sat out (2) innings.
5. The Game
5.1 No new inning may begin after
(1) hour and (30) minutes or scoreboard set at (90) minutes. An
inning is considered complete when the 3rd out is
recorded during the home teams’ turn at bat. The ‘drop dead’
rule (revert back to previous inning) is in effect at the (1)
hour and (40) minutes limit (100 minutes).
6. Pitching Regulations
6.1 21 out Rule
6.1.1 Recreational Season Play
- A pitcher is limited to (21) outs in any week. A week begins
at 12:01 a.m. on Sunday and ends at 12:00 midnight on Saturday.
6.1.2 Pool Play / Elimination
Play – A pitcher is limited to (21) outs in any (2)
consecutive games. (Pitcher’s outs are reset to (0) at the end
of pool play).
7. Batting
7.1 ASA and LNGS Local League
Playing Rules will prevail.
8. Base Running
8.1 ASA hesitation rule applies.
8.2 Drop third strike rule applies.
8.3 Infield fly rule applies.
9. Protest
9.1 ASA and LNGS Local League
Playing Rules will prevail.
10. Umpires
10.1 ASA and LNGS Local League Playing
Rules will prevail.
11. Scoring
11.1 ASA and LNGS Local League Playing
Rules will prevail.
14U
1. Definitions
1.1 ASA and LNGS Local League
Playing Rules will apply with the following modifications and
clarifications.
2. Playing Field
2.1 The pitching rubber is set at 40
feet from home plate.
2.2 The bases are set at 60 feet
apart.
3. Equipment
3.1 The 14U Division uses a 12-inch
softball.
4. Players, Coaches, Substitutes
4.1 A player cannot sit out (2)
consecutive innings.
5. The Game
5.1 No new inning may begin after
(1) hour and (30) minutes or scoreboard set at (90) minutes. An
inning is complete when the 3rd out is recorded
during the home teams’ at bat. The ‘drop dead’ rule (revert
back to previous inning) is in effect at the (1) hour and (40)
minutes limit (100 minutes).
6. Pitching Regulations
6.1 Pitching Limits
6.1.1 Recreational Season Play
- A pitcher is limited to (21) outs in any week. A week begins
at 12:01 a.m. on Sunday and ends at 12:00 midnight on Saturday.
6.1.2 Pool Play / Elimination
Play – A pitcher is limited to (21) outs in any (2)
consecutive games. (Pitcher’s outs are reset to (0) at the end
of pool play).
7. Batting
7.1
ASA and LNGS Local League Playing Rules will prevail.
8.
Base Running
8.1 ASA hesitation rule applies.
8.2 Drop third strike rule
applies.
8.3 Infield fly rule applies.
9.
Protest
9.1 ASA and LNGS Local League
Playing Rules will prevail.
10.
Umpires
10.1 ASA and LNGS Local League
Playing Rules will prevail.
11. Scoring
11.1 ASA and LNGS Local League
Playing Rules will prevail.
INTRODUCTION:
Our league provides an opportunity for special
needs girls to share the game of softball. These guidelines are
for the 14U players to review ahead of time about the role they
will be playing and what they might expect.
The Champs Director will contact each scheduled
coach a few days before their scheduled CHAMPS day to coordinate
your team’s support.
Champs and 14U Game Support
Guidelines
1.
14U Teams:
All players are needed from the scheduled 14U team.
2.
Schedules: Games are played on Saturdays on Field
2. Teams will be scheduled in rotation to support the Champs
Games.
3.
Practice: 9:30am sharp to "buddy up" and practice
with a CHAMPS player. Please encourage your girls to be on
time! Practice usually ends around 10 am and they move into a
game format.
4.
Game: The CHAMPS game starts when half of the
players go up to bat, while the other half plays a position in
the field. They may even bat more than once before they switch
with the fielders.
5.
Buddies: The role of the buddies is to assist
their CHAMP in playing the game, although the pitcher buddy
and catcher buddy do much more.
6.
Post Game: After the game (around 11am, or so) the
buddies teach , lead cheers and high-five lines,
then participate in post game snack time, sitting and visiting
with their CHAMP. We’re done by 11:15.
7. Adults: The program should be flexible in structure
and is designed for the kids, no adult assistance if possible.
8. Buddies: should catch and throw to each other
correctly to set a good example. Buddies should encourage
players to run to the bases, not pull them or hold their hands
unless that Champ has a difficult time with balance.
Buddies should allow Champs to field the ball as much as
possible. These girls and young ladies experience the same
thrill of participation and camaraderie that all of our
teams do and we are privileged and excited to continue this
program.
1. PLAYERS EQUIPMENT
UNIFORMS
Uniforms
are supplied by the league as follows: jersey, shorts, socks, and
visor.
Players may wear long black softball pants, sliding shorts, knee
pads, and must wear cleats.
Players should purchase an appropriate size glove and may want their
own helmet.
COACHES BAGS
Coaches are given large equipment bags that contain
·
catchers helmet, chest
protector and shin guards.
·
3 bats
·
wiffle balls and bag
·
case of regulation
softballs
·
scorebook
·
ASA Rules of Softball
2006
·
LNGS Local League Rules
2. COACHING AND PLAYING EQUIPMENT STORAGE
LARGE BIN 1
(large bin located near batting cages)
- Jugs
pitching machines
- older
pitching machines (green, good for fly balls)
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